Sat, Nov 16, 5:55 AM CST

patchman finally with bones :)

3D Studio Max (none) posted on Jan 02, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


here's quite a final version of that old patch modeled human body. Although the bone system is still not perfect, it works quite well, except for extreme bendings. Thanks to those who suggested a boned version, much comments welcome!

Comments (3)


)

zandar

9:49AM | Fri, 02 January 2004

Good job. Congrats. I was following your progression on this model and he turned out nicely. Your title for this is quite funny... thought it was going to be X-rated. ;-)

cathedral_formerly

10:04AM | Fri, 02 January 2004

uhm, sorry for the x-rated name! I realized just now! thanks

Nerock

4:27PM | Sun, 04 January 2004

OR it could just be the one READING it. ;P no, I'm kidding..hehe But your humonoid body looks nice. And as fare as my tips can go, maybe you should increase the thickness of his legs (especially the upperlegs) because they do not quite fit his muscular upperbody. Really like the head.


0 94 0

00
Days
:
18
Hrs
:
04
Mins
:
38
Secs
Premier Release Product
dForce Micro Sweater G8G8.1F
3D Models
Top-Selling Vendor Sale Item
$11.99 USD 50% Off
$6.00 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.