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Matching (WIP)

Poser (none) posted on Jun 03, 2001
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Description


Psoed in poser textured, lit and rendered in lightwave. Work in progress to get the lighting look and feel right.

Comments (14)


Lorraine

4:34AM | Sun, 03 June 2001

YIKES...is it real or is it ...

nplus

4:57AM | Sun, 03 June 2001

That's the same top ....way to photoshop. You did a good job though. You matched the lighting pretty well.

insertcoin

10:11AM | Sun, 03 June 2001

ahahaha the leather top looks fantastic and th cg characters right shoulder section looks exactly like the original trinitys! how did you possibly get it so perfect! (Some one likes there rubber stamp tool :) )

zardoz

10:16AM | Sun, 03 June 2001

Another "WOW!" here :) (allready commented it in the LW Forum).

pnevai

7:24PM | Sun, 03 June 2001

Still does not feel right though. I am going make the top a bump map and template for a model. As I do not want to have to do post. Can not do post in animation. The thing that kills the image is the lack of getting a non black shadow. The lighting and coloring is spot on or The top move would not have worked so well. It was basically a cut, paste and deform. The color matched up very well. No surprise since I sampled the colors from the image when texturing the other meshs. There is alot of fine texture work with a highly modified bump map to get the effect of the prominent veins in the arms and the hands. So this is going to sit on the shelf until I find a way to get the shadow tones right.

mcmuffin

1:58AM | Tue, 05 June 2001

Scale down the belt a bit and darken the metal and I think you're set. The thing about the shadows that catches me the most is behind the glasses... maybe you could paint the shadows onto the skin, and switch skins if/when she takes the glasses off. damn good so far though. Trinity's 3d stunt double? heheh

Grelll

1:30PM | Tue, 05 June 2001

WOW now i`m confused!! 8)

Curio

7:19PM | Wed, 06 June 2001

The the arm looks very wooden, she seems to be looking at nothing - the vest looks good, but then it is the photograph flipped horizontally - so it would

denian

11:49PM | Wed, 06 June 2001

The only thing wrong is the jawline:) it is not quite right, otherwise than that this is awesome!:) The Matrix is the absolute best movie:) good choice in character representation:) Do Neo next, he is a god:)

)

kromekat

9:05AM | Thu, 07 June 2001

Hmm, well as pointed out by somebody else, the shoulder and vest are photoshop rubber stamp anyway so not really easy to assess the lighting acurately, doesnt look exactly right on the head etc. but a good start! - Maybe Vicky would have been a better source model for Trinitys features, posette(!?), doesnt have the right look to me, and lastly, the hair looks stuck on to me! - keep at it! :)

MacD.

10:37AM | Fri, 08 June 2001

Great work...I mean, really...fabulous. I have a few suggestions though. As stated earlier, scale down belt. Also, try bringing the arm down a little bit. The arm just seems a bit high for someone who is trying to shoot someone else in the head, who is of their same height (that's a bit...confusing.) Really great work. Tweak a few other small details and it'll be perfect.

pnevai

1:36PM | Fri, 08 June 2001

The trinity on the left is a standin. I am using the image to get the lighting and the color of the character on the right correct. The character she will be shooting is a agent, taller than she is.

)

caleb68

4:14AM | Thu, 14 March 2002

very nice job pne :) good work on putting her together

ryusen

10:04AM | Mon, 09 December 2002

carrie is lit from the left.. the poser is lit from the right.. good idea..


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