Thu, Nov 21, 9:58 PM CST

Post proc play...

Poser (none) posted on Jun 03, 2001
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Description


This is just a little test to start playing with post processing. The image on the left is a post version of the one on the right. I am sure my colors are off and so on... but it is just a 10 minute test.

Comments (3)


aprilgem

10:14AM | Sun, 03 June 2001

Looks great so far! I happen to like a more saturated look. I've always had the most fun post-processing my Poser renders. Even with the standard textures as the base, you can get some really awesome results by stacking up layers of filtered versions of the original render and playing around with the layer settings. Have you tried the Diffuse Glow filter on a render yet? I have a feeling you'll like the effect.

soulhuntre

12:36PM | Sun, 03 June 2001

Yeah... it is looking like a good tool to use :) I do need to improve my rendering technique though vecause my characters are destined to be "digital actresses" in animations so I need to keep the hand done post work way, way down.

)

SkoolDaze

7:58PM | Sun, 03 June 2001

looks great! nice post comparison... If you are looking to create quality animations with post processing effects, you will need to move to a higher end 3D package like Lightwave, 3D Max, Maya, etc... those types of packages can produce post effects (like diffused glow) via a plug-in that is applied during rendering. JG


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