Hi.. My name's Dida but I go by my alias Ryusen.. I've just started this 3d thingies so there's not much to look at on my page.. but, have a look around and I do welcome your feedback..BIOI grew up in a poor family.. I don't even know what a computer is until I entered university.. I really like graphic designs.. Started with HTML, MSPaint, I move on to some things more advanced.. Those age of HTML and MSPaint was really fun although it's really primitive.. I even got a chance to illustrate a book that my university was publishing, although in the end it was cancelled..
I love Math.. probably that's because I failed that subject a few times, but hey, when you get the hang of it, it's really fun.. and I love science.. although I'm not doing so great at school, i really like to read things about Relativity, Quantum Mech, Evolution and so on..
now i'm 21.. i've been doing this 3d stuff since six months ago.. i started with AutoCAD and I managed to make and f16 and f18 out of it.. now I've been doing 3d with 3dsmax for 2 months.. that's because my best friend bought me the cd.. he knows I like 3d a lot, so he bought that..
well i think that's all for now.. sore ja..
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Comments (5)
Bendersquint
Mud texture looks decent but there is no depth to it, add a bump map to it and it will make it look alot better. Texture also looks a bit stretched on the edges. Nice modelling! Good work!
SinnerSaint
I think the mud looks a little too much like rust. Probably due to the stretching of the UV's. Try editing the UV's to make the texture fit a bit tighter. Otherwise, great job on the model. Keep up the good work.
ysvry
great smudge and car
zandar
I think if you add a custom noise opacity map to the mud layer near the edges of the splashes, it will look a little more random as if it had been slapped on by the whirring tires.
Dark_Age
I like your modelling but the mud does look like rust on some spots