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Muddy Mazda

3D Studio Max Transportation posted on Jan 15, 2004
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Description


just some muddy car.. inspired by Simon Reeves..

Comments (5)


Bendersquint

8:42AM | Thu, 15 January 2004

Mud texture looks decent but there is no depth to it, add a bump map to it and it will make it look alot better. Texture also looks a bit stretched on the edges. Nice modelling! Good work!

)

SinnerSaint

10:16AM | Thu, 15 January 2004

I think the mud looks a little too much like rust. Probably due to the stretching of the UV's. Try editing the UV's to make the texture fit a bit tighter. Otherwise, great job on the model. Keep up the good work.

)

ysvry

10:50AM | Thu, 15 January 2004

great smudge and car

)

zandar

10:22PM | Thu, 15 January 2004

I think if you add a custom noise opacity map to the mud layer near the edges of the splashes, it will look a little more random as if it had been slapped on by the whirring tires.

Dark_Age

12:08PM | Mon, 19 January 2004

I like your modelling but the mud does look like rust on some spots


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