Waterfall00 by MoonDragon
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Description
Test image for a larger scene (that may or may not see the light of day), exploring ways of creating a realistic looking waterfall. Cliffs were secondary and could certainly use improvements. All elements were created and rendered in Bryce 5. Post processing was done to remove an odd line that looked like a bad JPG compression artifact and to put the copyright name down.
Comments (4)
colas
Very well done! Good composition, texturing, and rendering! :)
Gillyhoo
Wow. How did you get the wet look on the rocks?
amethyss
Keep at it.The spray at bottom could use a bit of sotted brush work for some spary effect.But you have it!!!
Wurd
It takes many layers of spheres with cloud textures to make a realistic waterfall. Play around in the materials lab with transparency and bump height. Also add some rain maps. Several layers positioned differently is the key. Great start though.