Sun, Dec 22, 1:29 PM CST

Coke

Lightwave (none) posted on Feb 03, 2004
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Description


This is a glass texture test, I think I did all right. If any body have any idea about how I could make it better please let me know.

Comments (5)


samlowry

6:16AM | Tue, 03 February 2004

really good but if you can, you should add some caustics and perhaps try to get a more detailled wood texture... but it s really good

Zlayer

7:55AM | Tue, 03 February 2004

Nice work. U might want to enable "Shading Noise Reduction" under Item Properties for lights/Global Illumination. If u are using radiosity that is? =)

)

RaysOfLight

12:16AM | Thu, 05 February 2004

i was going to say the same thing as zlayer. the shading noise reduction thing is a heaven-sent gift heheh looks great though! if you're not using caustics though, you should. i haven't played with caustics before, but apparently it's a "must" when it gets to glassy stuff :)

)

odeone

5:31AM | Thu, 05 February 2004

Serrations on the lid seem a bit small. Great job though......

)

Moebius87

3:45AM | Sun, 08 February 2004

As a confessed "coke-addict" (the beverage variety only), this render really makes me thirsty. :o) Terrific modeling.


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