How time takes off and leaves things behind. I started in the 90s with povray and other such programs. I moved up to other software, bryce 3d, and thought id jump into Lightwave, as it was the best at the time. Around 2008, life got crazy, and i stopped. Well, all the software has aged badly and I need to relearn all sorts of things now that i have the time. Hopefully soon ill be able to figure Blender out and start rendering again. its been too long.
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Comments (4)
Moebius87
This turned out incredibly well. Are you using area lights to help achieve this effect?
Void Of Logic
No im using 3 single point lights at 100% intensity. They had to be fairly strong to acheve the glowing effect from the cubes. So all the light is truly being calculates from the surfaces. Surfaces that are being lit from behind. Actually its kinda like reality. The light bulb doesnt make the light, the filament does..the bulb is there just to keep our mitts out of harms way. well that and a vacume containment :P
VIDandCGI
I like the look of this. Glows rarely look as convincing in renders, perhaps yours is enhanced by using realworld mechanics behind the glow rather than having a faked glow that seems to eminate from nowhere.
oooZENOooo
I really dig this bud, reminds me of my childhood of various electronic games.