I can always find a way to create what I imagine, and there are no limits to imagination!
BIO
Serguei V. Nepomnin is an Owner and Designer of the House of Udachi Co. Serguei is an award-winning designer with over 20 years of experience working in the entertainment industry. He received his multiple degrees in Russia, which include: 1975-1979 Moscow Art School (Graduate Degree) 1979-1985 Moscow University of Chemical Technology (Masters Degree) 1986-1990 Moscow Theater Arts University (Masters Degree) He began his career in 1980 by designing dance costumes for Russian Ballroom Dance Champions and as a stage designer. From that point on, despite his involvement in many different aspects of the entertainment industry, he never stopped designing. His experience as a Graphic Designer, Fashion Designer, Stage Designer, Art Director, Costume Designer and Photographer includes working for Theater, Film, and Video productions. Serguei's work is not limited to the entertainment industry as he is successfully working in the corporate world as a creative graphic designer and photographer. At the present time House of Udachi has clients throughout the USA, as well as in Japan, Germany, Russia, Taiwan, Australia and more. Serguei's work can be characterized as elegant, stylish and classical with innovative use of color, shapes and textures. RECENT CLIENTS � Ramada Inn � LongWood Management Co. � Holliday Inn � Days Inn � Western CH � Shea Health Care Center AWARDS � 2nd place award- National Russian Designers Competition/Exhibition (VDNH USSR) � Two times 3d place award- National Russian Designers Competition/Exhibition (VDNH USSR) SPECIALIZATIONS � Advertising � Brochures � Catalogues � Corporate ID � Entertainment � Illustrations � Leave Behinds � Logos � Posters � Stationery � Photography, � Fashion Design, � Digital Art SOFTWARE � Adobe Illustrator � Adobe PageMaker � Adobe Photoshop � QuarkXPress � Bryce, � GoLive, � InDesign, � Flash, � Live Motion,
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Comments (6)
vasquez
AMAZING MODELS! how did you do them? I also like the story!
Master_Serge
To answer your question. It is all made piece by piece, litte by little. Serpent I actually made long time ago when I didn't have Beyce 5 with metaballs, so I made a scale and wrapped around the torus, cut torus in pieces and rotate to create a spiral. I changed the tail when I got metaballs. Head made with a lot of turning and substracting, tweeking etc.. But the fish on the other hand made out of metaballs and terains. All textures created in the texture source editor. Absolutelly most of my textures in any of my designs I creat myself. It some times take more time then to creat the model itself. Look at the "New Home" The colorful out ring look like has all kind of structures inside-it is just a texture. I will not stop untill I got the texture just the way I want it to be. LOL
98Bones
Great fantasy piece! Would look wonderful as a book illustration.
Master_Serge
Actually, yes, it ment to be a cartoonish, unreal, funky illustration to some kind of tale.
BryLeather
Very fun!
AgentSmith
UNIQUE use of bryce, very well done! Keep it up.