"I went into the woods because I wanted to live deliberately. I wanted to live deep and suck out all the marrow of life...to put to rout all that was not life; and not, when I came to die, discover that I had not lived."
Ah, H.D. Thoreau. Isn't that awesome?!
BIO
Michael Angelo is an award-winning artist, and published author who has served as the Director of Art for our company's digital design studio for over three years. Working side-by-side with the creative director, Mike is the master project coordinator for all projects and sub-contractors fulfilling mission critical imaging drives for industry dominant brands around the globe. With over 15 years of productive CG experience, Mr. Hernandez also serves some of the top names in the entertainment industry. Past projects include work for companies such as as Ralph Lauren, Todd Oldham, Polo Jean Co., American Outfitter, Wells Fargo Bank, American Heart Association, United States Army and the Marine Corps.
He is internationally known in niche circles for his innovative designs and community involvement in the digital art world. He has been published in books, CD's, videos and publications like Renderosity Magazine, where his tutorials have been well received. He has been requested as a keynote speaker and presenter at important design venues, and has won internationally held design competitions with his innovative techniques. With his roots in traditional medium arts, such as airbrush, watercolor, acrylic, pencil, charcoal, inks, ceramics, pottery, and sculpture, Mike is an important part of This company and his deep commitment to fine artistry and traditional art techniques culminate in a rich, diverse array of creative services.
http://www.mahspot.com
Thanks again, MAH
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Comments (17)
astralkid
great for what it already represnts !!!!
FluffyAnna
I like this alot, really imaginative and yet simple and effective. keep up the good work!
3D_Explorer
This is looking so cool.
Beanzvision
That metalic paint job is on the money! Looking forward to the body. :P
gerry_g
Not too familiar with C4D, (only have the BodyPaint2 module for Lightwave) but it looks like you're using an anisotropic filter on the pant job, and very nicely applied it is too by the looks of things.....;-)
Mahlikus
No, no anisotrohic propeties anywhere actually wink but thank you. I used a very special color channel and luminance channel. Used alot of lumas, fresnel, and fusion for the C4D folk. The silver flake simulation is all luminance channel work.
leadnut
care to share that material? been looking for a great way to make mettalic fleck paint,this is right on the money!
jddog
wonderful material ! and nice modelling, wait for the next part...
gasman
I love the material!
LCGuy
Very cool, and nicely textured and lit.
a2
great texure you should post how you did it
Nickenz
I agree with LCGuy! Nice!
Mahlikus
A2 - No texturing...straight shaders/materials. ;]
jockc
Great picture!
raymondsalter
Wow excellent surfaces.
BazC
That pearlescent mat is superb! I've tried to create this kind of effect myself but I didn't get nearly as good a result as this!
StoreThomas
Great reflections again :D I forgot to mention the soft curves on the model, gives a very stylish look.....again excellent....