Fox & grapes by Mun
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
This is one of my last few images for children books created in Zbrush and Carrara, I shall go into animation soon with Animation:Master for The Education Ministry of my country.
I hope to compile all the images if possible to share with the Renderosity members and was invited to contribute an article about color management to the interactive magazine in the next issue, thank you for all your comments.
Comments (11)
TOXE
Nice illustration, i haven't understood what you have created with Carrara and what with Zbrush. Can you explain?
Mun
The fox and tree trunk is first created in Zsphere and exported to Carrara for polygon modeling then export again to Zbrush for AUVtile mapping, but AUV is not perfect so the mesh is adjusted to fill the entire texture map. You need try a few times with the AUV ratio to optain a some what perfect square mesh arrangement, so that it can be stretched in UV edit. Texturing is in Zbrush ( the other image in my gallery " Trunk " and rendered in Carrara. All object is rendered separately and composed with PS due to the huge file size.
DoomsdayRenderer
Cute and delicious color! :)
thelma
Aah, this is so sweet, I love it, and the colours are quite delicious.
gallimel
always worthy. I love the brilliant colours :)
colas
Very well done! Good composition, texturing, and rendering! :)
Artzy
Wonderfully Done!
solt
splendite.i love the syle ...
3D_Explorer
Respect.
ShadowWind
Thanks for sharing this wonderful work with us, and I look forward to reading your article in the magazine...
deemarie
We are very excited [and honored] to feature your article in the next issue of the Renderosity Interactive Magazine - scheduled to be published June 10th :)
Dee-Marie
Editor in Chief
Renderosity Interactive Magazine