Dungeon Raider by JKeller
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Description
Rendered in Lightwave. Imported Michael from PoserPro pack wearing my Rogue Costume. The statue is Zygote's Gremlin of course... the rest of the environment I modelled in Lightwave. Still working on surfaces/textures a bit... and of course the flame from the torch needs some work. Any comments?
Comments (6)
trevor3000
nice work!
bonestructure
The flame needs work badly. Surely lightwave can do better flames than that. Particles maybe? I would also make the ground a different texture so that it looks more like drifted dust and dirt, or at least make a different bump map for it. I might add just a bit of fog clinging to the ground. I might add a bit of blue light behind the grate on the right, just to make it a little spooky. Plus your light from the flame should contain a bit of a red tint. The camera angle is quite nice, very cinematic. The torch looks a bit large for the setting to me. I might also try a mossy stone texture on the statue. The door and the grate need a slightly dirtier, more worn texture. Hey, you asked for comments lol
Neal
Cool picture, I love the atmosphere to it. Great job on the mud. ;)
Famine
seeing that JKeller is still working on it, and Ive seen alot of his work in the past. I would say it will be extremly detailed when finished. Since some people are so quick to make there own sene of it maybe they shouil buy the rouge outfit and try it on for size.
GeorgeD
Excellent work!
Quikp51
Good for a wip ... the flame can be done last if necessary. I do agree about the increased bump on the ground texture though.