Port of Call 6 by dpcorkum
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Description
Like the previous picture, I stopped myself from adding a lot of PhotoShop lights because they seemed to lessen the mood. Even the exhausts under the ship I added only because it was too illogical not to have them. Although I would have liked to have gotten some variations in the light qualities - shafts of light from behind objects and such. I know that such effects are possible in Bryce, but I haven't been able to duplicate them. So if anybody out there knows of a good on-line tutorial, please post it! Image six of seven.
Comments (4)
RobertJ
This is no beginnerswork, put in the Bryce Gallery. It portrays a great sense of hughness.
orbital
I agree, you've gone way beyond metal spheres over water. Post it in the Bryce gallery!
Drakath
The angles you use in your images are great.
adtgeni
This is really space! Excellent. Btw, the visible lights in Bryce are no big deal, just use a spotlight, go to properties, select 'visible object/massive' and then 'infinite light', and you've got a solid beam of light. The one problem I encountered was that you cannot use spherical lights in conjunction with spotlights - whenever I applied a single spherical to a spotlighted scene, all the 'visible object' settings for these where lost.