model display of the swan by ronjonk
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Description
Just to show the interested how i modelled the swan
Comments (4)
ronjonk
First i had the profilepicture of the head and modelled a half of the head, then i used the mirror tool and made it a hypernurb object, later i got the picture of the lateral body and modelled the rest of the body, the flippers i just modelled with some imagination, the only problem was fitting the texture with the head and the body because the pictures were made from different swans so i decided to have the seem as low as possible on the neck, by copying the texture of the neck in photoshop. MIP rendering of the texture blurs the texture seems a bit.
Damsel
I think you did a great job on this! And it really is a help to have the steps that you followed in creating him. Thank you for sharing that. Outstanding job!!
Curious
nice, u did a good job on it =)
nomenes
I really like the Head and the Texturing, awesome...but...I think the Body could be a little more organic. The model has a very low Poly count...unless you want to use it for a G-engine, you should deffinitly use mory Polys for models like that...anyway...VERY GOOD JOB