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Pagoda Work In Progress

Lightwave Architecture posted on Apr 15, 2004
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Description


*******Work In Progress******** Based on the Moondragon monastry from Unreal Tournement 2004 by Atari and Epic games.(I should really find out the authors name!) I've tried to keep faithful to the textures and design but somethings are not practical for a still image. There are some texture fixes that are needed to be done. The cobble stone texture is taken from the actual game and edited. Again i need to find out who created it, but thanks its non-commercial project hopefully gona end up as a piece of fan art for the game :D

Comments (6)


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doneydonydone

5:28AM | Thu, 15 April 2004

xxxcelent work - this is the way to do it!

sil2003

5:35AM | Thu, 15 April 2004

Ok just found out who the original author of the game version was. Jean "El Chicoverde" Rochefort. Thankyou for creating what I think is an all time game classic.

)

oooZENOooo

4:34PM | Thu, 15 April 2004

Fantastic model, well worth a vote!

)

kenmo

1:35PM | Fri, 16 April 2004

Impressive as hell **** VOTE !!!!

)

Moebius87

2:27AM | Sun, 18 April 2004

Very nicely done! Not sure if this is going into a similar type of "game" environment (meaning low-poly), but you do have the tremendous opportunity to conver this mesh into a more detailed version of a pagoda. Beautiful work.

sil2003

8:36AM | Sun, 18 April 2004

its going to be a detailed piece. Im currently not at home so i cant continue it, but when i get back i shall texture fix it and finish the roof tiling before building the scene and interior to it. Hmmm Sil


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