Objective: Illustration and explanation are key. I want to be able to develop a number of small interactive worlds with high detail, multi-physics simulation and completely insightful GUIs on the Computer. Artist Illustrator. Graphic Designer. Cartoonist. Packaging. Animator. Mac Developer since 1985. Developer for UNIX/Linux since 1980. Web Developer. Satellite Controller.BIOSomeday I hope to play around with more expensive software on a more expensive computer, but alas, cannot afford them yet. Today it's the 867MHz G4, not too bad...
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Comments (11)
ocddougdotcom
Excellent grass, very detailed and vibrant.
killer3d
Not just from looking at it... I'd kill the specular on the ground though a bit. I was playing with it the other day myself doing the same thing, Pixels 3D's , ShaderMakerPro, make procedural shaders of the same type. Poser 5, has a version of, ShaderMakerPro, builti-in... looks just like it. I have a ShaderMakerPro shader render example that I intend to post sometime, actually a bunch of them. Some are cool all in themselves.
drawbridgephoto
Incredible realism. Incredible detail. Shame about the title. ;-) Slough (we pronounce it to sounds like cow). Say slough to most Brits and see what they say.
orbital
Superb work.
jstsittinghere
superb! so realistic.
sackrat
Outstanding !
Sking
Very good work James. Love the grasses and the lighting, I think, looks pretty darn good. Great render. ---- Scott.
Blog
Great job, I really love your materials here, the only real flaw I see is a square patch of shadow along the bottom, right of center.
ITAK
Simple and stuning work! My compliments
alvinylaya
Love that grass Jim!
frndofyaweh
KICK A** Grass!!!!! I am envious of this or Carrara or someone! I should have learned to write code and I could have made this grow thingy-ma-jiggy, plug-in! Nope, can't tell a bit. This gets the "BEST GROWTH AWARD"!