Mon, Dec 23, 12:29 AM CST

Low Altitude

Lightwave (none) posted on Jul 09, 2001
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Description


Nothing too radical, Scene lit by one light and radiosity.

Comments (15)


bigbrain28

10:10PM | Mon, 09 July 2001

Nice work. Seems to need some atmosphere and a little depth cueing. Looks more like a painting...

pnevai

11:05PM | Mon, 09 July 2001

This scene relies on animated motion for depth queing. The still grab at 1024 X 768 has a great painted feeland is the reason I put it up. This image at this res took 4 days to render. Due to the radiosity lighting. At 320 X 240 animated. With the object and camera motion It looks completely different.

archetype

12:42AM | Tue, 10 July 2001

Very nicely done. I think bigbrain28 was being a bit too critical if he only gave it an 8 (can I give it a 12?) It feels more like a painting than a 3D image and I'd just love to see the animation sometime.

)

Ecstasy

1:27AM | Tue, 10 July 2001

I usualy do poser and bryce so i'm not sure if my rating would count for anything but ego.........but....its awesome.....i wished you'd posted it in the poser gallery.....not enough comments i normaly don't like the syfy stuff but i had to look because of the thumb P.S. whose bigbrain?

Qarl

3:00AM | Tue, 10 July 2001

Striking image and nice attention to detail EXCEPT, there should be some kind of vapor or exhaust trails (or both) coming off of the 'spacecraft' while flying around in this planet's atmosphere (indicated by the clouds). Also, a sense of speed could give it a more dynamic element. It's these little details that put the polish on quality work like this!

pnevai

2:49PM | Tue, 10 July 2001

Thann you for the kind comments. This again was not intended to be a still image (Hence the lack of visible exhaust) Due the the radiosity lighting in this scene the render at this size took 4 days. I liked the way it llooked at the small res and decided to grab one frame and render it out at 1024 X 728. When this scene is in motion the painted feel, caused by the textures and the Flat lighting from the radiosity goes away. I have no problem with bg=igbrains assessment. He felt that it should have more snap and better photorealism for a still image. Well there are even times when a photograph appears to be a painted image. This one by no intent on my part turned out that way. A pleasant surprise.

Nosfiratu

12:16AM | Wed, 11 July 2001

Amazing! Where did the ships come from??

rain3danimator

6:06AM | Sat, 14 July 2001

question: why the hell did it took four days? I renderd a radiosity image in Brazil( renderer for MAX wich is in ALPHA stage!!!) it took 55 hours at 3000x2250! let us know where to down the animation when its done

pnevai

11:21AM | Sat, 14 July 2001

Well this one was rendered on a 300 mhz P2 128 meg machine. With all of the surfaces in the scene. That is how long it took.

pnevai

12:20AM | Mon, 16 July 2001

The ship is the B5 thunderbolt and is available for download out there on the web. Search for B5 3D models. The ones you see here are heavily modified versions of the base mesh. The textures maps and surface values have been heavily tuned up and modified. I created a custom bump and specularity maps for the model. The canopy was completely re done and the cockpit underneath the canopy was detailed and a poser based pilot was added. There is a whole lot more to these ships than is evident here. Since the cockpit is transparent and has reflectivity and refractive qualities of glass and the internal cockpit detail is open to the renderer. LW has to calculate all of the surface and raytrace values for these areas as well. Hence the 4 day render. My goal with the ships was to give them all the detail that I could. This way they can pass muster on extreme close up as well as from a distance, in all lighting conditions.

Envisage

7:41PM | Mon, 23 July 2001

Well I think that the models with the modified canopy are very sleek, and the texturing on the ships are great. BTW I'm also a LW user and if this image is only a single frame from an animation then you can render it with Motion Blur to render it as if it were a single frame from a reel. The drawback is that you will of course lose a good bit of the detail on the ships which are the focus of the piece and that might not be desired. But then you probably knew that already. I really like those textures on the models. And I like the watercolour feel that this image gives as opposed to a photo-realistic feel.

???

11:58PM | Wed, 08 August 2001

Foreground (flat) ground looks fake. Image is very large with very little going on (object placing could be better). I'm not sure why you wasted so much time using radiosity -- well designed raytraced lighting could achieve the very same effect, but the entire approach to the scene's design would be necessarily different. Beyond that, great job: colors and models are visual stimulating together. It just doesn't look finished.

)

y@

3:26PM | Fri, 24 August 2001

ahh love that show and the craft..

Oktavian

11:17AM | Sun, 28 October 2001

nice work

KwisatzHaderach

1:05AM | Fri, 07 December 2001

nice work on the Thunderbolt models from Babyon 5 :P


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