Armored Personal Unit by endora
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Comments (41)
Anjour
Wow, fascinating details and look, wonderful modeling, superbly done !!! :o) v
EvoShandor
I love it. I really like the attention to detail on this. WICKED!
Honda2000
This is Very Cool!! the model and textures look great, I'll bet the poly count on this is brutal :) well worth it though. Nice job.
Lary
Excellent work! very good details and modeling
Gog
Superb, fantastic modelling
pakled
wondered how long this would take..;) great Matrix stuff..
greetinx
That's awesome. Really excellent work and a great use of the textures. Well done!
timeXway
Wow man, why dont you put it in action for us? please ;)
Django
Ahhrgl !!! that is amazing modeling v
tribal_angel
now this is what i call "Heavy Metal!!"... and it sure rocks!
CastIronFlamingo
Wow. That's really nice.
ebsmooth
wow!!! i can't imagine how long it took to model this, it's amazing!!! outstanding work!!!
Kaol
This is just professional pieco of art...fantastic
AnneCHPostma
Excellent .. superb details !
lorddarthvik
Nice, where did you stole it?
Numse_
Nice, a matrix APU.. I saw this model at 3dm-mc last time, really nice! take a look here: http://whatisthematrix.warnerbros.com/apu/rv_cmp/apu_article_index.html
thor27
one of the best models on here!!! i hope people realize YOU modeled every aspect of this model and didnt use preformed models and props. not that that kinda stuff cant be art itself. anyway, great stuff and keep em comin!!
0m3g4
Its brand new! Its great. Insane modelling. Id hate to see how badly this thing slowed ur PC down.
MoonGoat
There is such a thing as too much detail, and not only did this creation cross the line, but it also makes the ones created by the pros down at WB look lame. This is excellent modelling and INSANE complexity.
azaghot
indeed great model..but basswood is right..anyway "vote"
endora
Thank you very much to all for the commentaries. Pedro Saiz Bilbao (Spain)
Bzzzt
well ... nice ... :/
camaro
Amazing texturing and detail. Can you tell us more about the time it took to model, render, polygon count? Respect!!
powerlitup
Muy bien Endora, mu chulo aunque ya lo hab visto en 3dpoder ;)
hurleyman
As fabulous as the other (which I saw first) I agree with basswood about how to make it better and I would be unbelievably pleased to see the details added. Absolutely fantastic render as is, though.
Drakalibus
amasing i need to get this program
mrhbasswood
Endora... truelly excellent model. You can certainly tell your attention to detail in it. Even thought you didn't design it per se.. I am sure you spent countless hours on it. Great job. That said.. please don't take this as anything but constructive critisim.. just a few thoughts that would take this from a "wow" image to a "holy sh!t" image. The materials you used are pretty good for a kind of warn gun metal grey look... I would take it a step farther... Put some oil/grease streaks around the pistons and moving parts/joints. Throw some rust onto some of the pieces.. get some "gritty" specularity and glossiness into it. Maybe even take some of the bolt heads and make them look like they have been stripped. Put some duct tape around some of the hoses and such.. make it look like there have been some pathed together quick "fixes". Put a ton of dirt/gun powder flash around the muzzle of the guns.. Put some "stiching" onto the chair/seat.. maybe even rip it in a spot or two.. with some padding sticking out.. Another note... I would need to compare it to the actual APU's in the movie.. but even forgeting about going straight from the movie.. I would add a little bit more color.. rusty and gritty color... but more color none the less. Aside from the few brassy looking connectors.. I would believe it might help to add more color... even if it is still "grey".. just get some darker greys and lighter greys going on.. the levels are so bunched up.. you need to even it out some... maybe make the bullets a different color metal.. and on a final note.. I realize this may just be a test rendering and you have plans to put this into a "scene".. but even for the sake of a test rendering.. I would move the main light source.. it looks like it's comming straight from the direction of the camera.. I would move it off to one side or the other.. get the shadows going in another direction rather than straight away from the camera. Ok.. just a few small suggestions off the top of my head.. don't take it the wrong way... truely an excellent modeling job.. just hopping another set of eyes might help you to make it that much better.. And one thing I forgot to mention about the modeling job... incredible detail on the beveled edges... which in my opionion is one of the most overlooked things in 3d... It can be a pain in the neck to bevel everything.. but it's just one of those things that you don't know what is wrong when it's missing.. only that something is missing.. and when it is there.. alot of people don't notice it.. but it makes all the difference in the world. I don't believe I can find one single piece of the APU that doesn't have a beveled egde.. great job.. you certainly didn't take any shortcuts... but my comments about the materials and such still stand.. ;)
RaysOfLight
you sure you didn't hack into the computers of the matrix modelling team or something?? this looks AWESOME! even though basswood has some reasonable points, i say "bah, this got a HOLY SH*T reaction from me anyway!" :)
shred300
all i can say is wow
odeone
Simply stunning....