Sun, Dec 1, 3:10 AM CST

Stormbringer

Bryce Fantasy posted on May 28, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Looks like a lonely place, but a Wizard of the Wind always feels at home. This is a fairly simple render, with touch ups and details like the foam and lightning added in PS6.

Comments (10)


)

DJBlueprint

3:40PM | Fri, 28 May 2004

Nice athmosphere and Waves, don't want to be near the storm ;)

)

Kholdfyre

4:43PM | Fri, 28 May 2004

Awesome stormy atmosphere and wonderful postwork on waves and lightning. Excellent work!

mrscience

6:54PM | Fri, 28 May 2004

Excellent atmospheric effects and waves! Yes, it may be a fairly simple piece, but it is plenty superb enough to deserve a vote from yours truly.

jstsittinghere

10:46PM | Fri, 28 May 2004

gorgeous stormy scene and mood!!

Ethesis

11:53PM | Fri, 28 May 2004

Really catches it.

)

Flak

2:27AM | Sat, 29 May 2004

Great idea, and love that windy, sleet feeling. Good stuff, well done.

)

wizardangel1

11:04AM | Sat, 29 May 2004

Big scarry waves are Awsome!Touchups Excellent!

CentraCore

5:17PM | Sat, 29 May 2004

I love the image and i also like the amount of light that you have added to kinda do away with some detail that i usually look for by the flood of light.

cableguy223

7:42PM | Sat, 29 May 2004

This is GREAT !!!!!!!! Can I pick your brain for a bit ?

)

melizod

9:09PM | Sat, 29 May 2004

Sure. I was originally trying to create a terrain that would look like waves. I used the terrain editor and generated randon terrains using the ridges fractal model. Every twentieth time or so it makes descent waves. I used a Bryce water texture on it, I think Carribean. THe sand is a flat piece of terrain textured with a real picture of the sand at the beach. The rocks in foreground are also textured with digital photos of the ground I took. I go into photoshop and use the offset filter and clone brush to make them tileable. I painted the wizard, lightning, and foam on waves in photoshop, but I need more practice. I then duplicated the only layer (the background layer) and applied photoshop lighting effects (omni centered on the lightning) so the lightning was slightly lighter and the outer edges of the picture were in shadow. I then backed off the opacity of that lighting effect layer to about 35. I was also able to adjust the curves (RGB) to bring in more contrast and sharpness of the overall image colors. After I posted this image I rendered another one at a higher resolution and am painting its details now. I wonder if I get it any better this time. Its usually reasonable to leave well-enough alone. But In persuing my obsessions I am seldom reasonable...


0 250 0

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.