Mon, Dec 23, 9:39 AM CST

Palace WIP

Lightwave Architecture posted on Jun 04, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


I would reach a better level of realism. What can you suggest me ?? I'm working on the roof. No Radiosity, only 3 lights. Thanks for all. ;)

Comments (7)


)

punmaster

5:23AM | Fri, 04 June 2004

I like the overall design of this but I would reconsider how you did the door; the temple takes quite a cubic, square-edged in shape, but the door is an arch, maybe you should change it to something more rectangular, maybe even giving it a bulky design, with similar columns to those on the collonade. I can't tell whether the decorations on the columns are bump mapped or modelled, but they look quite good, if they are bump mapped I would consider modelling them, they cant be that many extra polys, and it would add to the realism of the scene.

goblinfx

5:57AM | Fri, 04 June 2004

Thanks Punmaster for the comment. The structure is in Nurbs but, I probably exagerate with the subweightpach (100%) and the result is a little bit square. I'll try to change it. For the collumns the details are polygonal. I'm not sure that the structure will have a door. The structure is an alien temple, I'm trying to create something like Theed palaces in StarWars.

Guillermo

12:09PM | Fri, 04 June 2004

Great lightiing and textures! ;-)

)

pakled

8:56PM | Fri, 04 June 2004

well..I think it's a great entrance..I'd extend the architecture to the back, and to the sides..walls, doors, whatever trips your trigger..;) The columns look fine to me..keep at it.

goblinfx

2:15AM | Sat, 05 June 2004

Thanks Pakled. Ok for the extension ;)

)

crocodilian

6:46AM | Sun, 06 June 2004

"reach a better level of realism" Well, its quite good as it is, but what's it missing? A sense of what it is-- that is, the visual details that tell a story. It helps to think about the "backstory" for anything like this. You say its a palace: Who built it? Who lives in it now? Its missing any sense of human activity-- the style strikes me as vaguely Minoan/Aztec in influence; you can take a look at some photos of buildings from those civilizations to get a sense of what kinds of details you might add. . .

)

Moebius87

1:04AM | Mon, 07 June 2004

The design, modeling and textures are very, very good. The only thing that bothers me is the texture for the roof, it's pinching at the apex... perhaps a procedural with gradients would work more effectively. More, please. :o)


0 262 0

01
Days
:
14
Hrs
:
20
Mins
:
05
Secs
Premier Release Product
MbM Hayden for Genesis 8 Female
3D Models
Top-Selling Vendor Sale Item
$16.49 USD 40% Off
$9.89 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.