Wed, Nov 20, 4:28 AM CST

Battlecarrier WIP

Lightwave Science Fiction posted on Jun 04, 2004
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Description


I started working on this model about 5 months ago and have kept working on it. I am about 80% done as of now and I am NOT looking foward to texturing it! Here is a collage of the ship which also has no name yet. It's just a battlecarrier with a freakish amount of detial over 1 million polys. Kill me now :P

Comments (10)


CentraCore

3:05PM | Fri, 04 June 2004

Nice! I know how hard it is to work with after 1 million polys. I like the detail and i know how it also feels to have to texture everything. Since one texture wont work for the entire model.

0m3g4

4:42PM | Fri, 04 June 2004

I think your computer is already dead. If not, well, good luck I like it, very much so. Its so detailed and yet so simple at the same time. Works well!

)

shayhurs

5:21PM | Fri, 04 June 2004

Sweet! So you are over the hump--you only have 200,000 or so polys to go (LOL)

)

hurleyman

5:46PM | Fri, 04 June 2004

WOW! Astounding! Really fantastic work. I am currently learning LightWave 7.5 and enjoy seeing work with it. Well done.

)

pakled

8:36PM | Fri, 04 June 2004

1 million polys? and I thought 50,000 was a lot (well it is, for Wings..;) great work. Don't feel bad, there's a fella in Truespace who makes models of over 60 megabytes..;)

)

korborak

8:58PM | Fri, 04 June 2004

Didn't beat me! one of my model was 175Mb in size!! :D Very nice work on your carrier! Nicely detailed too!

)

vasaforever

5:00AM | Sat, 05 June 2004

Believe it or not I am building this model on my laptop! Thankfully I just maxed out the RAM at 1.5 GB. That helps a bit but it is still slow. I actually split each section of the ship into seperate files so it is easier to load and animate. I don't know how I am going to texture this but it will be painful quite. Hurleyman, good luck with learning Lightwave! I just learned how to use the TEMPLATE DRILL tool a few weeks ago and it really made a big difference! Believe it or not I am just a beginner myself. I have only been actively using Lightwave for about 7 months know part-time and I am in Iraq on deployment!! :P

hstewarth

6:12AM | Sat, 05 June 2004

Wow! 1 Million polygons in a single model, could you imagine a scene with fleet of these ships in it. I was going to mention, I hope that you model is broken up in logical layers/parts so that surfacing will be much easlier. I render the space 1999 screne that was on Lightwave 8 content and it was slow on my 3.2Ghz P4 with 1Gig of ram. I believe the screen had 1.2Million. I belive if I had 1.5Gig or more ram, the scene would run a lot faster. Any way nice work on your modeling..

)

Moebius87

5:26AM | Mon, 07 June 2004

Tremendous amount of detailing here. Despite the straight forward simple lines there is excellent work on the greeble. You might want to have a look at a product called "MicroWave" from Evasion 3D, might help you crunch those polygons down without losing your detail.

dcmstarships

10:49AM | Fri, 11 June 2004

Wonderfully detailed space carrier model with an interesting overall shape. You have so much modelled detail here that even a simple hull texture or two and a few running lights would be all that is needed to complete this way cool design. I deeply admire your courage in serving our country in such a dangerous place.


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