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Armour_WIP

ZBrush Medieval posted on Jun 08, 2004
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Description


Learning the way of Zbrush from the Zbrush masters who have prepared the Zbrush 2 practical guide. This is a work in progress. The way of working with Zbrush is akin to modeling in clay instead of surface sculpting techniques that I find to be completely opposite to the way I think in terms of modeling. Thanks goes to Pixolator and Zbrush team for a classic and remarkable artisan's tool!

Comments (1)


Tibbe

1:24PM | Thu, 10 June 2004

agree, i just got zbrush 2 yesterday and at first i was "dissapointed", because i did not understand it, then i watched the scripts, the one sculpting the head, and i friggen dropped my jaw when i saw the dude sculpt and mold the sphere into a head just by using "paint" tools. I've always had a hard time with 3ds max in terms of modeling, im more of a special effects guy when it comes to that, but with zbrush i can finally model, not from my polygon skills (as there are none), but from my creativity. gaaah nice armor btw :PPPP


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