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Oceanic Mars

Bryce Space posted on Jun 20, 2004
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Description


Here we see Mars about one or two billion years ago. This took EIGHT hours to render on a 2.4 gHz P4 computer. The starfield was created with Universe. I just really need a faster computer.

Comments (6)


AngelicaB

7:22PM | Sun, 20 June 2004

Exelent work.!!!

)

pakled

8:03PM | Sun, 20 June 2004

2.4 ghz? don't know about that..but more memory would likely help, and is a dang sight cheaper..;) great pic, reminds me of Kim Stanley Robinson's Blue Mars

MichaelEaton

10:19AM | Mon, 21 June 2004

Well, believe it or not, I've got one gig of ram in my system. I am currently working on an even more detailed rendering. It is at the 10 hour mark and 17 percent!

)

kimpe

9:52PM | Mon, 21 June 2004

Absolutely Gorgeous!

)

Vile

10:36PM | Mon, 21 June 2004

That took you that long on a 2.4? I did mine on a 1.4 and it took maybe an hour? Nice work I am curious as to where you got or how you did the texture.

MichaelEaton

1:54AM | Tue, 22 June 2004

Well, horribly enough, I'm not sure where I got the original texture map -- maybe from NASA. But then, using an elevation map and Paint Shop Pro, I picked what I thought was a plausible shoreline, made everything below that flat, and then -- using masks -- I created the ocean and then the shoreline. Some of the coloring is strictly a function of elevation; some is me going in with an airbrush and altering the colors by hand. What took up so much rendering time was the volumetric haze layer that I created around the planet. Set at a very high level, that used up cpu time like crazy.


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