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Cakes

Bryce Modeling posted on Jun 30, 2004
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Description


I cooked cakes 1-9, and finally got a perfect cake A! -*- ...that's hexadecimal for "10". Actually, I made A first and then began to erode it with various means. I took a few early cakes and applied the appetizing green slime mold texture! To make A, I made a sphere object and rendered it from the top view with a "altitude" render. Then I used this grayscale image as a 1024x1024 terrain object. I began to experiment with various ways to erode it. -*- Thanks for viewing! ~(0!0)~

Comments (9)


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zopeynn

10:02AM | Wed, 30 June 2004

excellent job.can i taste it:)

sheilakalajdzic

10:18AM | Wed, 30 June 2004

Okay, that does it! Kemal is gonna start showing me how to model in Bryce today!!! Let the lessons begin!!! This piece is inspiring...shows all the cool things one can do. Excellent experiment!

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ShadowWind

11:30AM | Wed, 30 June 2004

If I knew you were rendering, would have baked a cake, but you did that already. Very cool modeling and fascinating cakes...Well done as always.

vasquez

11:32AM | Wed, 30 June 2004

experiments... experiments.... I like tis very much, thank you for the explanation

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Li-An

5:14PM | Wed, 30 June 2004

Interesting experiment.Terrific cake shapes and textures!

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jagill

5:20PM | Wed, 30 June 2004

Excellent work. I used the altitude render to create all the terrains in my cityscapes, but this gives me some great ideas I wouldnt have thought of. Thanks for sharing.

gallimel

1:25AM | Thu, 01 July 2004

I don't get any of the technical notes, but I am overjoyed to be here newly and see your things :) Hugs, meli :)

garyandcatherine

5:34AM | Thu, 01 July 2004

I agree with gallimel. I never understand what it is that you do, but I am glad that techheads can figure out new and different ways to create cool stuff. HINT Hopefully they will make tutorials for the dunces like myself:^)

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frogdot

10:28PM | Thu, 01 July 2004

Try microwaving them, they really explode neat. fine variety


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