Mon, Sep 30, 3:33 AM CDT

Nocturne of Melancholy

Vue Architecture posted on Jul 03, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


This one took me so long to make. It started out with a whole village, but I soon realized (after 50 hours of hard work!) that it was too difficult to add necessary details, so I decided to make the focus of the image just two buildings. That really improved the composition! I then remembered a dream I had several nights ago; it was very shadowy and light was shown in weird ways. I decided to try and get that effect so I removed the sun and made ALL of the lighting myself. It took a good few hours, but it was well worth it. Other small details like cracks, gutters and plants took much less time luckily :P Enjoy people! I really like this scene :-)

Comments (33)


)

timefighter

12:45AM | Sat, 10 July 2004

This is fantastic work. I thought it was a photo from the thumbnail. Very well done!

ISSE

1:57AM | Sat, 10 July 2004

Congrat.I liked too much that brick wall

linkinpark

11:15AM | Sat, 10 July 2004

Excellent attention to detail, beautiful and complex work..

  • 1
  • 2

2 431 0

00
Days
:
20
Hrs
:
26
Mins
:
23
Secs
Premier Release Product
Prae-Gwendolyn Hair For G8/G9 Females
3D Models
Top-Selling Vendor Sale Item
$16.95 USD 40% Off
$10.17 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.