Bed in a house pt3 by GabbiAngel
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Description
Well, I wasnt going to upload any more till I was done, but I wanted to get some critiques on what Ive done before I go any further. Im not to sure about the curtain tie-backs (not so much the ties but the gold thingys holding them to the wall..) I think they look a bit big... Other than that, I think Im done my basic parts of the room.. I have to decorate (and add some more furniture to other parts of the room)
I must thank Moe for helping out with the handles too! Thanks for that!
Gabbi
Comments (5)
oooZENOooo
I give you about one more day... And I will be asking you for advice. :) You are a fast learner and your renders are reflecting this. Maybe a couple of more small details to add, in order to complete your tidy scene. Such as wall skirting, window framing, books, clocks, pictures frames etc. Well done Gabbi.
MITrAndir
Wow, i was folowing your work since you made that bed and now this is almost it, you are doing great and i must agree with ZENO i will ask your advice for a few days :D Great image, great work, superb learning skills! Keep up with good work.
richardnovak77
nice! i'm going to give you some constructive critisizm: too clean. even the cleanest places have some grime. the textures on the curtains are very, very straight. maybe do something to "flaw" that a little. this is the first image i've looked at in, i'd say, 3 weeks now. i think. it's the first one that's really stood out for me. great job, now go out and make it SUPERB! ren
GabbiAngel
thanks for the compliments and critiques .. I appreciate it alot! :) I'm still trying to figure out texturing (the size is driving me nuts) and I get confused on the XYZ axis thing too, but I'll get there exentually - I hope- How whould I go about messing up the place a little? I would like to put wrinkles in the bed and uneven the curtains a bit...
Moebius87
I know that this is still a WIP, but it is an impressive one. :o)
Just a couple of things. You might want to move your sidetables away from your curtains. I would also suggest not using a fabric pattern on your curtains - by using colors and procedurals only it becomes easier to control how patterns would push, stretch or bunch together in reality.
As for dirtying things up a bit... have a look at gradients combined with procedurals in your textures. Even a very, very slight bump (or diffusion map) to a plain painted surface, about 3%, really helps lighting make a surface much more realistic.