Save yourself! Go read about something exciting and stop wasting your timereading about me :p I'm rather dull. No really, I am.
I like things that run on electricity. At any given time I'm writing code inabout 5 different programming languages for everything from web front-ends toserver back-ends to databases to embedded stuff - a real smattering ofeverything.
When I'm not writing code I write English fiction and when I'm not doing that Itake pictures or try and make pretty 3D renders. In my spare time I writesoftware, hardware and book reviews for the Renderosity front page. (Ha! Thatmakes me a published author! ...kinda.) I also co-moderate the Maya forum.
I'm currently writing my first novel. Once finished I would love to get itpublished, thus becoming a genuine published author. If that happens I'll giveaway stacks of review copies to the crew here at rosity in hopes becoming thesubject of someone else's review! (Nemirc? Ricky? That's your cue... wheneverthat day comes you guys know what to do.)
"The best ever!" "100% MEGA-Awesome cover-to-cover!" "Kurt has done it again - but this time for the first time. Amazing."
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So yeah... something like that. That's all folks.-Modulok-
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Comments (6)
archetype
I've found that rhino is good for modeling though. Just use another 3D prog to render. Even with the rhino render, this is nice!
Crossblade
Hmmm...the cards seem too small in scale to the other objects, the texture on the table has been mapped wrong, should be planer UV'ed....
Modulok
Crossblade: This was constructed, textured and rendered in Rhino. Thank you for pointing out the cards, they do look a bit small. But as for the texture...Rhino automatically applies UV texture mapping coordinates to all polygon mesh objects created from NURBS surfaces. in other words I really can't do anything to help the way rhino applies the texture. Archetype: I agree as far as the modeler portion of it goes, rhino is an awsome modeling program! Thanks all for your comments!
tekener
the textures must be improved. and the glass texture look not real. why is the pistol "flying"?
Modulok
Well tekener, seeings how there is not texture on the glass, its just transparent gray, and seeings how rhino's render doesn't support vol. lighting no shit it doesn't look real, when you look at rhino stuff your lookin' for the modeling, not so much the realism, cause rhino is a modeler, not a high end render engine. The same applies for textures in rhino. The flying pistol, well, when there is cartridges in the cylinder, that's how the real gun sits...I tinkered with it so I could model it accurately.
NURBS55
Good Work.