Thu, Oct 3, 9:31 PM CDT

Low Tide - Sterling II

Terragen Landscape posted on Jul 09, 2004
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Description


Second POV from the Sterling landscape. Comments more than welcome - your hints are invaluable! Thanks for viewing

Comments (8)


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stbc

1:27PM | Fri, 09 July 2004

This terrain and POV are quite marvellous. I am wishing for a bit more exposure to show the colors and a bit more sharpness to show the detailed textures. Very good work on strata and sky.

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Rich2

1:29PM | Fri, 09 July 2004

Oops - your horizon fell of the edge, left hand side. (Camera pointed toward a corner) Terrain is cool. Lots of contrasting colors, but they seem to lack texture. Use alternating smooth / rough layers & adjust fractal & sharpness. 3D clouds? If so, they worked this time. Good luck!

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Montanan

1:43PM | Fri, 09 July 2004

i like the soft swirly cloudscape, and the terrain swirls add lots of curious detail

bebert

1:53PM | Fri, 09 July 2004

i agree with rich2, but i think the sky is great

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environaut

2:10PM | Fri, 09 July 2004

I like the subtle strata, clouds, and terrain! Agree with above about increased sharpness of surfaces...great work!! Keep it up!

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utak3r

5:31PM | Fri, 09 July 2004

Well, as for the beginner it's outstanding work! Very nice terrain, very good PoV, and very good sky. Heh, you should be careful next time with placing a camera ;) this 'edge of the world' is quite strange ;) Agree with Rich about textures. Your strata is very cool :)

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choronr

1:23AM | Mon, 12 July 2004

Greg, you are on the right track. The advice given above is very good. Step-by-step, it will come together for you. Be careful when looking for, and setting your POV. Stay away from the 'edges' and 'corners' when pointing your camera to avoid 'drop-off'.

gregburton

12:51PM | Mon, 12 July 2004

Thanks guys - you're all VERY helpful :) I was trying to get the "edge of the world" to read as open sea - hence the "low tide" title. Will post a redo as soon as I get the terrain fixed for that. So - slightly greater exposure, edge fix, and a bit more in the texturing is it :)


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