Tue, Oct 1, 6:38 AM CDT

AK-105

3D Studio Max Weapons posted on Aug 03, 2004
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Description


Created for the Quake 3 MOD Navy Seals. Total Poly count about 1100. One thing you may notice from my images is that I do not texture, the process doesn't interest me and never really has. For other projects I did need to learn how to uv-map hence the uv under the image, this is my second real attempt at creating a uv for one of my models. A skinner is currently attempting to texture this model so it shouldn't be too long before he gives me some feedback.

Comments (2)


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dunedan

2:22PM | Tue, 03 August 2004

Nice choice of wepond:D Only thing that strikes me that looks strange is the ammo clip, but then details dosent hafto be overwhelming if it is for Q3 mod :D Great modeling man!

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VOID

2:53PM | Thu, 05 August 2004

Not bad for LP-Work, but in gods sake do you use so many triangles where quadrangles do the same job with less polygons? :o I hope you will post the textured version as well. :)


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