Fri, Nov 15, 11:05 PM CST

It's all in the eyes

Poser Portraits posted on Aug 03, 2004
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Description


Experimenting with eyes. These have the CorneaBulge wound back to 0, then fun in the mat room. Textures on eyewhite, iris and pupil (cornea made fully trans) - textures are multiplied with an edge_blend to give the fall-off effect (to connect them to the face). No spec on any of the eye mats. Eyewhite and cornea have a spherical HDRI map plugged into the reflection colour. The map is put into a maths function first to put it to the power of 10, so only the very brightest parts of the map reflect. This image uses the standard V3 hi-res maps and no postwork.

Comments (7)


Pyromancer

7:21PM | Tue, 03 August 2004

Wow, they look great!! I think with a little more blurring around the rim of the irises it'd be absolutely perfect. I especially like the texture on the rim of the lower eyelid... is that standard on the V3 texture map? often that part ends up looking like plastic.

)

summer1412

7:27PM | Tue, 03 August 2004

That face is about as real as you can get, EXCELLENT texture! I love it, keep up the great work. Love what you've done with the eyes and the bumpmap for her skin, she looks like I could see her somewhere, she's that real-looking. Excellent.

)

face_off

7:32PM | Tue, 03 August 2004

Yes Pyro, it is the std texture map for the eye socket rim - with heavy spec light. I think looking at this again, there is still too much light in the eyewhite where it meet the eyelid. Have to work on a way around that.

)

GladysClump

4:20AM | Wed, 04 August 2004

wow, fantastic job on this, excellent work~!

)

tanhan

5:19AM | Wed, 04 August 2004

fantastic works excellent

richardson

5:19PM | Wed, 04 August 2004

Hey, P. I'm offsite but glad you uploaded. This shows off your skinnodes beautifully. Not sure about the eyes yet because they need a shadow or something. Talk with you soon

)

Wankerboy

10:15PM | Thu, 05 August 2004

Kinda cat-like. I like 'em!


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