Sun, Dec 22, 5:43 AM CST

Salusil

Cinema 4D Illustration posted on Aug 10, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Salusil, proposal for packaging. The box was modeled flat using the printing die cut, then folded using bones and vertex maps.

Comments (4)


airlynx

1:53AM | Wed, 11 August 2004

Good models and texturing jobs, I'm sure the client would be impressed.

big_marky_t

5:18PM | Wed, 11 August 2004

thats a great looking render!

Primitiv

5:39PM | Wed, 11 August 2004

Thanks for the good words. One thing I noticed with Cinema 4D is that is is very important to stay clear from the MIP mapping when mapping graphics on objects, or they will look muddy. Using Alias 1 is often the best setting.

)

cartesius

6:09PM | Wed, 11 August 2004

Alias 1, SAT or even None is what I use most of the time. MIP is as you say too soft.


0 98 0

02
Days
:
18
Hrs
:
15
Mins
:
28
Secs
Premier Release Product
dforce - Comfy Sleepshirt - G8 G9
3D Models
Top-Selling Vendor Sale Item
$13.95 USD 50% Off
$6.98 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.