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Salusil

Cinema 4D Illustration posted on Aug 10, 2004
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Description


Salusil, proposal for packaging. The box was modeled flat using the printing die cut, then folded using bones and vertex maps.

Comments (4)


airlynx

1:53AM | Wed, 11 August 2004

Good models and texturing jobs, I'm sure the client would be impressed.

big_marky_t

5:18PM | Wed, 11 August 2004

thats a great looking render!

Primitiv

5:39PM | Wed, 11 August 2004

Thanks for the good words. One thing I noticed with Cinema 4D is that is is very important to stay clear from the MIP mapping when mapping graphics on objects, or they will look muddy. Using Alias 1 is often the best setting.

)

cartesius

6:09PM | Wed, 11 August 2004

Alias 1, SAT or even None is what I use most of the time. MIP is as you say too soft.


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