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SANTA MARIA (- w.i.p. -)

3D Studio Max Modeling posted on Aug 24, 2004
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Description


In the same time with the modeling work i also do a lot of tests for the final scene. This is one of them. What do you think ?

Comments (4)


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FitArtistSF

7:42AM | Tue, 24 August 2004

Starting to look good. Is there something going on with the lower bow? Close to the waterline around the cutwater/stem? (oh, wait, I just looked closer and it is the shadow of the bowsprit spritsail yard and sail falling across the lower bow, never mind) Are the hull strakes(the horizontal planking lines of the hull) part of the texture or are they individual wood planks? Very well done. The sails are a little too clean, they will need to be weathered more. The lighting is good, bright enough to look realistic, I wouldn't play to much more with it. So far, your Attention to Detail is good, keep it up.

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radu_me

8:14AM | Tue, 24 August 2004

10x the hull strakes are modeled in max not from textures. the textures are very simple in this stage and they don't have any datails painted on them.

crisnita

1:51AM | Wed, 25 August 2004

can't wait to see HER ready! It's starting to look like the real one!!!!! keep on!

)

agades

12:49AM | Mon, 06 September 2004

Great start! Correct shape, I like it very! Stay lowpoly where you can, coz good rangout and goods will take polys 1000x more than body...


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