Fri, Nov 22, 7:20 AM CST

Killer 3200

Bryce (none) posted on Sep 03, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Well, 3200 freakin' metaballs and a ton of rendering, and I still aint' sure about this piece. Woody represents my dead tired comp after putting it through several renders of this image. I also included the extra shots in honor of the same and did not want them to go unused. I feel it could be so much better, but I think we have all had a render that we felt like would never get done if we kept beating it to death. The final render of the large image took 12 hours at standard AA with slight contrast adjustments in Photoshop. Hope you enjoy and than you for looking.

Comments (25)


)

drawbridgep

8:24PM | Fri, 03 September 2004

Well! I like. I think it was well worth the time and effort and the broken CPU. I also like the main image bestest out of all of them.

Ornlu

8:27PM | Fri, 03 September 2004

Awesome modeling job you've done there. 3200 pfft =), you can do more than that. I'd like to see a bigger image of the material fading metaballs in the upper r/l images. Looks to be a very cool effect.

)

EngleWolf

8:51PM | Fri, 03 September 2004

definately complex metaballin' and hats off to you for the wait while it rendered!! love the shapes and lighting... really awesome job on this one!!!!!! :o)

mrscience

9:11PM | Fri, 03 September 2004

You're fantastic! I don't know how you do it sometimes! V

)

lgp692000

9:19PM | Fri, 03 September 2004

P.S. I tried to use soft shadowing for this but the first pass was'nt even a quarter done in an hour at a setting of 5. What a differance that tweek makes, huh?

susanmoses

10:31PM | Fri, 03 September 2004

Lot's of 'patience' and a 'killer instinct' got you this awesome piece of work! I applaud you for this Mark!

)

dashboard_jehovah

11:25PM | Fri, 03 September 2004

How did ya do the metaballs in, uhmm, oh hell...never mind. Way beyond anything I could even imagine!..Excellent work!

)

Stoner

1:57AM | Sat, 04 September 2004

Stunning, how the hell do you always get that nice renderings. I myself can never get satisfied with the final outcomings of my bryceworks.

wannes

2:28AM | Sat, 04 September 2004

Most excellent artwork! The mats and the lighting are just perfect! You have a great Bryce skill!!! Very well done!

)

violet

3:10AM | Sat, 04 September 2004

Wonderful work here ..!!Excellent presentation of the extra shots...Well done !!!

)

ropost

3:15AM | Sat, 04 September 2004

Elnt!! love the xra's making GREAT "cube"

jstsittinghere

3:40AM | Sat, 04 September 2004

awesome work ! the center one is wonderful

)

Anjour

3:46AM | Sat, 04 September 2004

Beautiful work and idea,light...excellent done!!!:o)

colas

4:33AM | Sat, 04 September 2004

Absolutely beautiful!! Excellent!

)

melevos

6:29AM | Sat, 04 September 2004

Wonderful!!Fantastic!!Excellent!!

)

Li-An

9:56AM | Sat, 04 September 2004

First sight was for the ornamented cube. Beautiful! Then I discovered Woody laying on the floor....dead? soooo natural and superbly textured...

)

eres

12:03PM | Sat, 04 September 2004

Awesome job!!!!!

)

jocko500

12:35PM | Sat, 04 September 2004

lookiking super and poor old woody ...dead

shadowdragonlord

12:52PM | Sat, 04 September 2004

Amazing meta-work... I like most of the other renders, too, but i daresay that the red one on the bottom left is my favorite!

)

estevez

3:12PM | Sat, 04 September 2004

A artwork of much imagination and original. Wonderful modelling, textures and light. "my vote" Congratulations !

)

JNH

4:08PM | Sat, 04 September 2004

I commend your patience! Working with that many metaballs is like placing objects in trees! Fantastic clarity and texture, but the lighting is a little harsh! Great work!

loswl_

9:50PM | Wed, 08 September 2004

Very interesting use of light and reflection..GREAT JOB!!!!!!!!+++

)

Druidstorm

11:27AM | Fri, 10 September 2004

Detail to the max as always...This is a excellent render...Well done...:)

simdragon

11:02AM | Tue, 21 September 2004

Superb work...just excellent.

)

Fractelaar

3:01PM | Fri, 14 January 2005

Fabulous end result hatt of this real cool


0 155 0

00
Days
:
16
Hrs
:
39
Mins
:
19
Secs
Premier Release Product
Bohemian Highwayman for G8M
3D Models
Top-Selling Vendor Sale Item
$16.50 USD 40% Off
$9.90 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.