Mon, Nov 25, 9:46 PM CST

Ghost in the Machine

Bryce Science/Medical posted on Sep 07, 2004
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Description


She is the ghost in the machine. She is the human component in the artificial. She is the connection between technology and biology. She is the real in the unreal. I created the background in Bryce, using a two globes, one inside the other, with some carefully constructed materials. The model is a morphed version of Victoria 3.0 from DAZ with the addition of wavy hair. I created a new material for the model, and used some carefully placed lights to create the ghostly effect.

Comments (2)


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RajRaja

9:09AM | Thu, 09 September 2004

fantastic work. superbly textured image.

guy_david

11:09AM | Thu, 09 September 2004

Thanks :)


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