Fri, Oct 4, 5:06 AM CDT

Jenny

Poser People posted on Sep 15, 2004
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Description


I'm trying to improve my renders from Firefly. This one uses a specularity map to try to improve the look of the skin under the light setup. Daz V3 with a custom face morph.

Comments (7)


dragonfly2000

5:56PM | Wed, 15 September 2004

Nice render, skin looks quite good. The nostrils tho, well it's like looking into her head, sorry. She very pretty.

)

Fogge

6:05PM | Wed, 15 September 2004

Wonderful portrait and expression. Excellent!!

)

magickmedbh

6:10PM | Wed, 15 September 2004

That texture and morph is amazing! Very well done! Excellent!

)

Odrah

12:57AM | Thu, 16 September 2004

outstanding portrait! uve done a wonderful job!

Solomen

10:02AM | Thu, 16 September 2004

Nicely done :p

)

Primal

7:46AM | Mon, 13 December 2004

that texture looks excellent and her eyes are perfect.wonderful character..

)

face_off

3:17PM | Mon, 13 December 2004

Interesting....a spec map. Been playing with that for a while - and I think for it to properly work, it needs to be mixed into the bump map and plugged into a blinn. Looks like you've used the normal spec channel on the image above. Also...really great eyes. Adding a touch of ambient while to the eyewhite would brighten them up a little. And there is an eye bumpmap you can use to very slightly break up the reflection.


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