The Cell by splineman
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Description
This was the first reasonably complex image that I created using Animation Master. My goal was to have some fun by:
1. Using procedural textures only.
2. Keeping the patch count as low as possible(see #1).
3. Keep the render time under 5 minutes(had a slow 200 MHz computer at the time).
I call this image THE CELL because it looks very dreary and desolate.
I tried to update the image by adding bounce lights and such but it took too much away from the "dreariness" of the image so I decided to leave it be.
Comments (1)
Flatface
Good use of light and shadow.