Thu, Jun 27, 8:49 PM CDT

tst

Maya Realism posted on Oct 01, 2004
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Description


whilst trying out mental ray for the marble animation, I did a few primitives tests; this is just one that came out pretty juicily: ramp shader default with purple/blue colours and lambert floor. Hope you like, S.

Comments (6)


Theta

1:39PM | Fri, 01 October 2004

How did you do such fantastic reflections? Truely excellent!

liquidtracy

1:46PM | Fri, 01 October 2004

fantasic reflection and the purple is fantasic

)

dt00swc

2:07PM | Fri, 01 October 2004

wow, that's 3 fantastics in 2 comments! Thanks. Sorry I keep posting such simple modelling examples - but I really like the effects of HDRI on spheres and can't bring myself to stop rendering! Sam.

linkaran17

1:56PM | Sun, 03 October 2004

great render ! realistic light that is...

dvd_master

11:21PM | Wed, 13 October 2004

How was the reflections done? A model out of the camera's view, or something beyond my comprehension?

)

dt00swc

2:31AM | Thu, 14 October 2004

I'd like to say something beyond your comprehension, but it's just a poser model put into maya - his fingers were just millimeters from the camera view.


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