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Static (Prehistoric)

2D Illustration posted on Oct 07, 2004
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Description


ok here is the next.... this is the same character but in a more prehistoric light. the trick was to try and keep things that identify the 'hero' within the costume.. for examcple Batman.. always has his back the spikes on his clozes and the arched cut of his cape.. same idea with her..t eh cut of her costume... the lightlying bolt etc... Media... drawing pencils on copy paper.

Comments (4)


Lechsh

12:38AM | Thu, 07 October 2004

Great work with the costume and very nice pencils. You just need to practice wiht the anatomy and you will be fine.

gallimel

1:38AM | Thu, 07 October 2004

what said above is really well said :) Keep it up, you've got really a nice fantasy.

Sleepman

11:20AM | Thu, 07 October 2004

If anything i think you this is a nice sketch, the body is really good, she only might seem so tall because she is wearing high heels, and she is already tall! But it is proportioned at 8 and 3/quarters which is correct. If ya look at the body alone it looks great, but the jelly like ness of the head.. really throws it off and i would advise, if anything to keep it up! but 2 definetly study the basic three types of head shapes, oval, elongated and blocky and the general great masses of the head. However i will point out that it is original (the head) and lends to a style which should not be abandoned. Good Luck!

Lucano

11:58PM | Thu, 07 October 2004

I have to agree. The head shape needs a little work. The legs are also a little long and quite thin for the rest of the body. I think you're making good progress with your poses. Keep in mind where the subject's weight is resting. I love the creativity in these pics, and you're starting to nail down a lot of things. Good job!


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