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Sword Composition

3D Studio Max (none) posted on Aug 22, 2001
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Description


3D Studio Max 2 with chain link modeled in Rhino.

Comments (2)


pureflesh

4:36AM | Thu, 23 August 2001

the only thing I like are the chains! sword looks fake but chains look real.some shadows are just not there

)

Dragontales

4:15PM | Tue, 28 August 2001

I agree about the sword, and the thing that I believe is causing it is that the texture is too "blurred/stretched". This happens when too small a texture is used to cover a larger area/item. Perhaps (if the texture you used is seamless) tiling it once would help. I've also found that on long items, such as a sword handle, tiling in one direction but not the other works to make the texture look as it should. Try different settings. Good Job so far!!


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