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Maya Realism posted on Oct 27, 2004
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Description


Modelled and textured from scratch. This is a lo-poly model (around 7000 poly's - incl face, etc) with level 2 subd. She is rigged, and there are over 30 blendshapes at the moment for joint deformation. Skin is mainly procedural, using the misss shader.

Comments (8)


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sanosoke

11:52PM | Wed, 27 October 2004

Very nice, but one thing I notice, it doesn't really look like she has bones. Maybe try for a little more definition in that respect, but great work.

mahler

11:18AM | Thu, 28 October 2004

Nice, and I disagree. I have been with women who are slim and show no juts or pokes of bones. The ribs and spine were concealed amazingly and still look that way at 5'1" and 102 pounds. I won't further the details, but this looks pretty realistic to me.

Dash

3:21PM | Thu, 28 October 2004

Looks excellent I definitely can see some hip bone. I think she is missing some elbow wrinkles but everything else looks nicely done even the tan line, very realistic procedural skin. Nice job :)

pillaymithunr

2:10PM | Fri, 29 October 2004

that looks so real, great work!

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tanhan

8:48PM | Thu, 04 November 2004

good work!!!exccellent!!!

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DivineRAiN

1:48AM | Thu, 23 December 2004

great model.. but her elbows seem flat and I'm not sure about the placement of the armpit.. seems kinda high n close to the shoulder from this pose. Could be wrong tho. Nice skin shader

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steve90z

11:29AM | Fri, 03 June 2005

excellent job but i think the sholder blades are too far apart

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Fidelity2

8:57PM | Thu, 23 February 2006

I think this image is superb. I find it facinating to learn that Maya could actually create such a realistic procedural shader for skins. Excellent.


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