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Bryce/Wings Animation experiment

Bryce Weird posted on Nov 05, 2004
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Description


An experiment with Bryce & Wings3D. Take any 3D object in wings. Select all faces. Extrude normal 0 units. Extract region 0 units. Then delete original object. Separate the extract object. Now you have your parts. Bring into bryce. Ungroup. Move time slider and set keyframes. Select all pieces at one keyframe and then randomize and then drop to floor. Depending on which way you go - it will either form or fall apart. Nifty eh?

Comments (4)


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zescanner

12:35PM | Fri, 05 November 2004

interesting experiment. I wish you had animated it to pause on the "completed" object for a bit. Can't quite see what it is.

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pauljs75

12:43PM | Fri, 05 November 2004

You're right. I realized that too, but I didn't feel like re-rendering a "quick-demo-type-thingy". It's not exactly pretty, but it does give the general idea of what the results are.

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xenic101

10:05PM | Fri, 05 November 2004

as fast as thoose clouds are flying by, there should be some wind blown effect on the pieces.

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Digimon

10:52PM | Mon, 20 February 2006

Yeah, the old deconstruction/reconstruction animation! I usually do skeletons. This is great, but you should pause on the last frame for like 2 seconds.


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