Hey everyone, here's a little bit about myself and my love for 3d rendering.BIOWell, I was born on January 17, 1989 (do the math to find my age ;-) ). I live in Ohio where I am currently a senior in high school. I've been working on Terragen for about 6 years now, and as some of you probably know, I've come a long way. I started Cinema 4D about two years ago but I never seriously got into it until about a year ago. Now I absolutely love the program. I tried Bryce over the summer of 2003, but I never really got into it. Well, thats about it for now, thanks everyone for viewing my work!
Hover over top left image to zoom.
Click anywhere to exit.
This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.
Comments (3)
tony_br22
very good image you have made.
cornelp
I have something almost identical to this I was going to use, but not at perfect as this one. Now i see this scenery, I am thinking about just erasing mine, lol. This is amazing, the POV, the colors and the light burst is just amazing. I dont know how U got this out of Cinema 4D, but amazing picture. It feels like something is pulling U in, very well done and nice details. Excellent Excellent work.
MeltingIce
Thanks a lot for the generous comment. I've been wanting to make something like this for a long time, but I have failed miserably up until now. What did I do differently? I don't know, but the fog actually worked out the way I wanted it to. I was actually patient on this picture, taking care to almost every detail, and I suppose it paid off. I also learned a cool trick from a friend last week about refraction and textures. If you disable the color channel and enable only the transparency channel (and the specular if you want), then set the transparency refraction to something over 1 and set a fresnel on the refration, then you can get some cool effects, like I did here. Thanks again for the comments!