face by charlesb
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Description
All done with the vertex modeler in Carrara 4. It is really cool to see how easy it is to use the vertex modeler for organic modeling !
It is my first time modeling a face so any tips are welcome.
It is still a work in progress. I will post another picture once it is finished
Comments (3)
Wire
Looks cool. I am also doing such a head in TrueSpace with the nurbsmodeller;-)
mmoir
Hey Charles, Nice head model, it has a nice cartoony look to it. A rule that I have learned from others while doing a head model is to always use "quads" where you can instead of triangle polygons. I did a head for a contest ,I may show the model if it is within the rules of the conest which I think it is(contest isn't over yet). Mike
TOXE
Above all, i'm really glad to see your work here. This head have some details that remind me the style from ancient populations. Why don't you try a stone or wood version of this?