Thu, Oct 3, 1:01 PM CDT

face

Carrara/RDS Modeling posted on Dec 05, 2004
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Description


All done with the vertex modeler in Carrara 4. It is really cool to see how easy it is to use the vertex modeler for organic modeling ! It is my first time modeling a face so any tips are welcome. It is still a work in progress. I will post another picture once it is finished

Comments (3)


Wire

1:01AM | Sun, 05 December 2004

Looks cool. I am also doing such a head in TrueSpace with the nurbsmodeller;-)

mmoir

11:37AM | Sun, 05 December 2004

Hey Charles, Nice head model, it has a nice cartoony look to it. A rule that I have learned from others while doing a head model is to always use "quads" where you can instead of triangle polygons. I did a head for a contest ,I may show the model if it is within the rules of the conest which I think it is(contest isn't over yet). Mike

)

TOXE

3:17AM | Tue, 07 December 2004

Above all, i'm really glad to see your work here. This head have some details that remind me the style from ancient populations. Why don't you try a stone or wood version of this?


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