Wed, Dec 4, 3:29 AM CST

some dude

3D Studio Max Character Formulas posted on Dec 05, 2004
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Description


3ds max 7 uhh... photoshop for textures used mental ray with a single direct target light, GI and final gather, used character studio, the guy is ready for animation and alredy constrained for reactor as a ragdoll. im trying to do a shortfilm so he's like the main character, this is a rendernig test. please say something

Comments (3)


Nightwright

4:17AM | Sun, 05 December 2004

Looks very good, but more detailed render would be nice to say something more :) Vote!

guilo52

1:55PM | Sun, 05 December 2004

I think if you used this in a scene....it would be really great if it had a nice musical composition behind it. Great!

)

DarkFlame

6:50PM | Sat, 19 March 2005

Excelent work overall. Good pose composition and lighting. Perhapes some of the bricks/rubble needs to look more real, but thats the only improvement I can think off.


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