Fri, Dec 20, 1:27 AM CST

Koenigsegg CCR

Work In Progress Transportation posted on Dec 05, 2004
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Description


I got seduced by another car on the cover of EVO magazine. Like the last EVO car, the TVR, this one has nasty openings to cut all over the place. Sigh, at least I got further with it than I did with the MG...

Comments (11)


dick_longly

7:27PM | Sun, 05 December 2004

wow how do you make these

tony_br22

8:04PM | Sun, 05 December 2004

bravo .. very good feeling !!!

)

Pelican

8:41PM | Sun, 05 December 2004

Brilliant !!!

)

blbarrett

1:32AM | Mon, 06 December 2004

Really Looks Great, you always pick the best cars to build :)

)

tallpindo

5:45AM | Mon, 06 December 2004

In goes the good air and out goes the bad air! NACA has blended a bit but there is family resemblance.

)

DeadbutDreaming

7:05AM | Mon, 06 December 2004

great model so far. and i realy like the car that you have chosen for modelling.

)

Chaos911

8:51AM | Mon, 06 December 2004

wow, excellent work!!!!!!!!!!!!!!

the hankster

2:36PM | Mon, 06 December 2004

Dick Longly: The car was created in 3D Studio Max, I used a spline/box modelling method (you can see other examples in my gallery). Om3g4: There is a setting in the 3DMax renderer called force wireframes that will render the image in wireframes instead of surfaces, you can even specify the thickness of the wires. skylin3r: I will finish the MG at some point, but it is hard to stay motivated on these cars once the main body is done ;)

skylin3r

4:02PM | Mon, 06 December 2004

haha,and i thought it was only me that found it hard keeping with the same model once the body was modelled!keep it up. skylin3r

0m3g4

8:23PM | Sat, 11 December 2004

Hank: unfortunately, I dont have Max. Any good with Maya6.0 though?

Tibbe

8:23AM | Tue, 22 February 2005

oh man i love the koenigsegg :D great model, bad jpg encoding ;/ or was it a low GI sample setting?


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