Fri, Nov 22, 5:52 AM CST

portico

Bryce Architecture posted on Dec 09, 2004
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Description


Trying to get the dust and cobwebs blown off. The portico was done in 3ds Max, the rest in Bryce 5. Can anyone suggest some good uv mapping tutorials?

Comments (1)


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aztek

6:14AM | Fri, 10 December 2004

The terrain is good, and I like the depth. The modeling on the portico is also quite well. I think you need to work on the tree quite a bit. Sonk it into the ground until the roots disappear, you can use the side view for that. A good beginning, keep it up :)


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