portico by Roscinante
Open full image in new tab Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.
Description
Trying to get the dust and cobwebs blown off. The portico was done in 3ds Max, the rest in Bryce 5. Can anyone suggest some good uv mapping tutorials?
Comments (1)
aztek
The terrain is good, and I like the depth. The modeling on the portico is also quite well. I think you need to work on the tree quite a bit. Sonk it into the ground until the roots disappear, you can use the side view for that. A good beginning, keep it up :)