Zorsan the Zypahe by Kebbelchen
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Description
...this is Zorsan, a warrior from the Bashaars
lifeguard. Only the best warriors will be chosen
for this. The lifeguard warriors ar all cyborgs,
their brains where insert in a mechanic body with
the strongness of 80 men. Some of them are over
500 years old. It is an honor for the chosen ones
and its their cut to serve the King...
and now some infos about the work:
textures done with PhotoShop
hands done with Poser
the character and everything else
was done with C4D
I hope ya enjoy this one
all comments are welcome
sorry for that poor english
~{o;)
Comments (18)
dglidden
Very nice modeling!
BJsHaven
Never played with this program. This is excellent.
grid
nice render Great
kaiservr
impressive modeling..( scurries off looking for modeling guide).
specs2
Huhu... he looks scary. Very nice, indeed. What is that thing in the background?
rjghise
Great modelling and texturing. Excellent work. :)
markpilb
Great character and dramatic pose.
shamus4D
What can I say ! A geat model from you as usual. The short story / explanations are great too. The body looks like its turned a bit too much though. Keep up the good work & hope to see more soon. Thanks
Lunic
Looks really good. I really like the environment you created..
Spinoza
fantastic head. the body looks a bit to small. great work.
blbarrett
This is very cool - great idea and story
rbanzai
Nifty!
Gwyn Tyger
your warriors are really fantastic with the rendering, the pose and the special props. Nice job overall.
t3
wow. fantastic work. IMHO the torso is NOT to small (he is defenitely not human :-) it gives him a 'snakeish' look - the joint between his torso-parts strengthens that (for my eyes...)
allengraph
very well done!I think he looks great.you did a wonderful job.keep up the great work =-)
Dragonspectrum
This model has alot of potential, even though segmented characters can be tricky to animate. My suggestions... Model you own hands....it is not as hard as you think. Work on the pose more...it looks unnatural (his he parrying?) Other portions that disagree with me is the texture(personal taste, but it is too regular and clean for me), and the shoulders look unnatural...I wouldn't change them if you like it that way obviously, just things my eye picked up on...also the pose of the sword arm is kinda strange( a weird way to parry or strike).....The head model is well done, and I can see exactly what you are trying to say with him with respect to his head...He has a very Sardaukar/Storm Trooper feel that I find appealing. Look forward to seeing your future work.
Kebbelchen
ThanX to all of YOU for the great comments and notes and hope to see you all commenting my next work. The feedback is very important for me and with your notes I will try to make the next image better. Keep on rendering! ~{o;)
Drakath
Oh, yeah! That character is really simply fantastic. You are making great stuff.