Sat, Sep 21, 10:26 PM CDT

Ship

Maya Sea/Undersea posted on Dec 13, 2004
Open full image in new tab Zoom on image
Close

Hover over top left image to zoom.
Click anywhere to exit.


Members remain the original copyright holder in all their materials here at Renderosity. Use of any of their material inconsistent with the terms and conditions set forth is prohibited and is considered an infringement of the copyrights of the respective holders unless specially stated otherwise.

Description


Hallo; this is my firts work with Maya

Comments (3)


flakmonkey

5:25AM | Mon, 13 December 2004

wow for a first work thats pretty good, what did you use for the sails (cloth/poly/nurbs etc...) also it may just be my monitor settings but i cant really see much of the ship as its kinda dark- still a nice pic though.

igarrido76

5:35AM | Mon, 13 December 2004

To make the sails I used nurbs with extrude; ...and your monitor is all right, I dont know how texturing well yet, that is the reason of a "not detailed" image. Thanks for your comments I hope show you more and betters works ;-)

)

FitArtistSF

6:28AM | Mon, 13 December 2004

The tops of the sails attached to the yards would be flat, the whole edge attached, not looped as you have shown. The flag is flying the wrong direction, if the ship were engine-driven maybe the speed would allow the flag to fly backwards, but sailing ships never sailed faster than the wind, so... change the direction of the flag. Also, the ship, if it is moving would show a wake, check pictures of Tall Ships taken from the air for references. The sea needs some whitecaps or tonal variations, it looks too flat and monotone.


0 154 0

00
Days
:
01
Hrs
:
33
Mins
:
34
Secs
Premier Release Product
Lakeside Home for Poser
3D Models
Top-Selling Vendor Sale Item
$25.00 USD 40% Off
$15.00 USD

Privacy Notice

This site uses cookies to deliver the best experience. Our own cookies make user accounts and other features possible. Third-party cookies are used to display relevant ads and to analyze how Renderosity is used. By using our site, you acknowledge that you have read and understood our Terms of Service, including our Cookie Policy and our Privacy Policy.