Fri, Jan 31, 11:41 AM CST

Hedge Hopping

Lightwave Science Fiction posted on Jan 02, 2005
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Description


Just playing with lighting in LW 8.01 :-)

Comments (7)


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Dann-O

10:41PM | Sun, 02 January 2005

Good work is the scenery lightwave too? nice small craft.

tony_br22

10:42PM | Sun, 02 January 2005

this is cool

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khaz

2:25AM | Mon, 03 January 2005

Quite keen.

)

RonGC

10:43AM | Mon, 03 January 2005

Dann-O, All of the environment, sky , fog and land are part of the scene and lightwave generated. :-) Ron

Askguden

5:40PM | Tue, 04 January 2005

Wow. I'm impressed by the scenery. Do youu have eny tips on how you did that?

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RonGC

11:07PM | Tue, 04 January 2005

Askguden, To do a canyon like this you can use splines and displacement mapping. One spline to set the path, a second to rail extrude the shape along the path, add a procedural as a displacement map and after some interactive parameter adjustments, a canyon wall. Save the transformed object out of layout. Repeat for other wall and a ground plane dispalcement mapped . Texture to suit. :-) Easy to do in Lw in few minutes. Can also use image maps or dems as well for displacement mapping. Hope that helps :-) Ron

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morin3000

4:27PM | Wed, 29 March 2006

Simply wonderful One super Image of work Excellent ***** ((V))


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