Fri, Dec 20, 9:06 PM CST

W.I.P "Skull Project "

Maya Gothic posted on Feb 04, 2005
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Description


Little project to buld and map a skull, for use on an alter setup. just playing with ideas and painting test maps.... ideas and comments welcome on this... will post more as i progress, im thinking of applying carving to the skull.?

Comments (7)


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goreman

10:28AM | Fri, 04 February 2005

good, would like to see more of it

DJDarkViper

12:09PM | Fri, 04 February 2005

Looks awsome man. The texture is to die for, and the bump mapping is done so well. At least i hope thats a bump map...

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morganah

4:29PM | Fri, 04 February 2005

I like the shape of your eye sockets... reminds me of A. boisei. To make the skull more realistic, you should extend the nasal cavity posteriorly (remember, the nasal cavity extends backward to the throat). Also, the roots of the upper teeth should not be exposed. They fit into sockets, which point downard. Do a search for skulls on google.

tony_br22

8:27PM | Fri, 04 February 2005

beautiful work !

Balthaz@r

4:05AM | Sat, 05 February 2005

thanks for the comments, i do need to work on the nose socket and teeth.!!! gonna take out the bottem jaw, as well, i have got a second skull model to work with, so im gonna give that a try. the maps are basic colour map, with bump map. no spec yet or lighting added.

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Synapse

6:21PM | Mon, 07 February 2005

I agree with all the above and you as well lol, nice to see your progress on this m8, been away in Dublin for a few days on a drinking spree so have only just seen this :-)

syntheticbutterfly

2:51PM | Wed, 16 February 2005

Thats really cool. Can't wait to see more exciting creations:D


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