Welcome to my homepage!
My name is Jet Cooper. I am a professional 3D Artist who resides on the Gold Coast, Australia.
I have been a 3D Modeller and Animator for the last 15 years. I work full time for a Medical / Visualisation Company and Freelance in my spare time.
My choice of weapon has been Lightwave since it was first released with the Video Toaster.
(Yes I am 39!). There are so many great 3D software packages out there - but, I started with LW and it has worked for me ever since.
I tend to finish a lot of my new stuff off with Zbrush. Once you get used to it - it is priceless....
If you would like to contact me and chat please drop me an email at jet@jet3d.com.au
ps. if you are curious as to why my handle is 'gfxforge' - I had a company called 'The Graphics Forge' back in the old days. Â 8 )
ThanX for your time.....
Jet
www.jet3d.com.au
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Comments (10)
Kaerobani
looks great!
webdancer
It looks fantastic!!
petes
looking good! nice texture and design. maybe the hips are a bit small? but i don't know the character:-) so how is zbrush? i've heard good things about it. do you make the bump maps and color it in z brush? keep us updated!
Drsuess
Fantastic Textures! Keep Up The Great Work! Oh Yeah Welcome Back!
DaveK
WoW!!!
beyondMyth
it looks really, really good! (..reminds me of H.P.Lovecraft-ian lore..) keep up the good work! :) peace //Benny.
Black_Knyght
Excellent, excellent work !!! Can't wait to see more of this guy !!!
Pagrin
Nice work. I really like the design for the hands. as for the colouring of the skin textures. And this is just my thoughts so feel free to ignore me by all means, but often skin is coloured depending on weather it is in an area which, streaches, or contracts more or less than other areas. What I mean is the area under the jaw, near the neck will flex a lot, but the area near the ears, won't flex as much, so one area will tend to be softer and have a tone which reflects that. Consider the area under your eyes if you look in a mirror. The lower lid changed colour as you move lower onto the cheek area. The other thing you might what to take into account, is darker colours tend to go to the "top" of a creature and lighter ones to the "bottom". This is because sunlight makes darker area brighter and a creature doesn't want to be noticed by predators if it can avoid it. The overall colour range is great however, and a like the contrast created with the eye colours.
gfxforge
Thanx Pargrin - well noted. I will make changes and post the final piece. This is just a rough out to show the shape of the creature - textures next...
Moebius87
Opposable thumbs! Waaay too cool! :o) Good to see you posting again!